Human-Computer Interaction

Games Engineering Group

From left to right: Philipp Coblenz, Samuel Truman, Stephan Wetzel, Andreas Knote, Sebastian von Mammen, Daniel Roth, Peter Ziegler, David Schantz

Headed by Prof. Dr. Sebastian von Mammen.


We research novel games engineering methods and algorithms in the broad fields of procedural content generation, artificial life, artificial intelligence & machine learning and visual programming. We focus on serious interactive simulation and gaming contexts including topics such as self-organised construction or developmental biology.


As part of the Chair of Human Computer Interaction (Informatik IX), we are responsible for all GameLab courses of the Games Engineering BSc-programme of study. In addition, we offer seminars on current trends in games engineering, a lecture on asset development, and, together with Prof. Latoschik the courses Interactive Artificial Intelligence and Interactive Computer Graphics.


The Games Engineering research group offers a variety of thesis topics for Bachelor and Master students. The topics are usually tailored towards informatics-specific questions but we are open towards more user-centric research as well.

You can apply for a thesis topic by email or ask for an individual appointment. You can make suggestions regarding the topic proactively or we try to align your interests with our research agenda. Once we have agreed on a topic, you will be asked to draft a short (2 regular pages) abstract that summarises the thesis’ motivation, provides a glimpse at helpful scientific literature, elaborates about the concept and the pursued research methodology. Once we certain that there is a clear and effective work plan, the thesis work can commence. We like you to work closely with us when you engage in your thesis work, possibly working in one of our labs or in the Game Pool. Since we could provide feedback in short intervals, this provides an opportunity to ensure an agile and effective workflow. But of course, you can work independently as well and surprise us with your self-disciplined ingenuity.

Theses Topics

Topics for theses are furthermore published on the topic board of the Chair for Human-Computer Interaction.

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