Mensch-Computer-Systeme B.Sc.
Human-Computer Interaction M.Sc.

Master Human-Computer-Interaction

About the Master “Human-Computer-Interaction”

  • “Human-Computer-Interaction” is a four-semester consecutive Master's degree at the University of Würzburg in the areas between computer science and psychology, offered for the first time in summer 2013.
  • The degree prepares students for a career in industry and research, for example in the fields of user experience, human computer interaction or software development.
  • The interdisciplinary investigation of information technology related questions in the context of psychological effects is the core of the master program. Content is the basis of human information processing and social behavior, as well as the technical foundations of software design and the design of user interfaces. It is, therefore, resident both in the Faculty of Human Sciences and in the Faculty of Mathematics Informatics.

Subjects of study

The Master “Human-Computer-Interaction” forms professionals who tailor these systems to the needs of the users so that they can be efficiently, effectively and satisfactorily serviced. In the first semesters, the students learn the basics of ergonomics, programming, and statistical data evaluation; In the higher semesters, they increasingly choose their own focus from a variety of offers from the core areas of computer science and psychology.

After successfully completing their studies, the students have the following competencies:

General competencies

  • Critical reflection and classification of scientific knowledge
  • Written and oral presentation of acquired knowledge
  • Carry out own scientific and applied projects
  • Write scientific texts according to professional standards
  • Project management and teamwork
  • Ethics and professional self-understanding

Deepened methodological skills

  • Analytical approach and abstraction ability
  • Algorithmic thinking and constructing
  • Understanding and structuring of complex contexts
  • Embedding interactive products into organizational and social contexts
  • Advanced knowledge in statistics and experimental planning

Content competencies

  • Programming and programming techniques
  • Software design and software analysis
  • Interface design of interactive systems
  • Advanced interaction techniques and paradigms
  • Advanced statistical methods
  • Deepening in Usability Management, Human Factors and User Experience Design
  • Technical foundations of informatic systems
  • Establish interdisciplinary references to other fields of application