Human-Computer Interaction

iLAST

Abstract

In this project we developed an immersive Virtual Reality training system for post-operative therapy treatment after knee injuries. The training system uses basic game-like experiences simulated in fully immersive virtual environments which motivate patients to perform dedicated movement tasks mobilizing and strengthening their lower limbs. Patients are embodied and are able to see a virtual counterfeit of their body while interacting with virtual objects.

User Instructions

The “patient” has to put on a HTC VIVE headset with additional trackers on both feet and back. The user can then execute the exercises that are presented to him by a virtual coach.

Duration

15-20 minutes

Room

2.013

Presenter

Andrea Bartl

Legal Information