Human-Computer Interaction

Christian Merz, M.Sc.

Research Assistant

Contact Details

Christian Merz, M.Sc.
Human-Computer Interaction
Universität Würzburg
Emil-Fischer-Straße 50
D-97074 Würzburg

✆	+49 (0) 931 31 84709
⌂	Room 01.029, Building 50, Hubland North

About me

Christian studied Human-Computer-Systems (B.Sc.) and Human-Computer Interaction (M.Sc.) at the University of Würzburg and is currently doing his PhD in computer science. From November 2021 to December 2024, he worked as a research assistant in the BMBF-funded HiAvA project. Since January 2025 Christian is responsible for the ICG exercise of the HCI and Games Engeering study programme.
His research focus is on self-perception and perception of others in cross-device social interaction and of embodiment in XR.
* Google Scholar * ResearchGate



Projects

HiAvA - Scalable Hybrid Avatar-Agents-Technology for Everyday Social Interaction in XR
HiAvA develops and researches innovative technologies for embodied multi-user applications in social VR.

Teaching



Publications

2026

Marie Luisa Fiedler, Christian Merz, Lukas Schach, Jonathan Tschanter, Mario Botsch, Carolin Wienrich, Marc Erich Latoschik, Am I Still Me? Visual Congruence Across Reality–Virtuality and Avatar Appearance in Shaping Self-Perception and Behavior , In IEEE Transactions on Visualization and Computer Graphics . 2026. To be published.
[BibTeX] [Abstract] [Download] [BibSonomy]
Jonathan Tschanter, Christian Merz, Carolin Wienrich, Marc Erich Latoschik, How Harassment Shapes Self-Perception and Well-Being in Social VR: Evidence from a Controlled Lab Study , In IEEE Transactions on Visualization and Computer Graphics . 2026. To be published
[BibTeX] [Abstract] [Download] [BibSonomy]
Marie Luisa Fiedler, Christian Merz, Jonathan Tschanter, Carolin Wienrich, Marc Erich Latoschik, Technological Advances in Two Generations of Consumer-Grade VR Systems: Effects on User Experience and Task Performance . 2026.
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Jonathan Tschanter, Christian Merz, Marie Luisa Fiedler, Carolin Wienrich, Marc Erich Latoschik, Use Case Matters: Comparing the User Experience and Task Performance Across Tasks for Embodied Interaction in VR , In IEEE Transactions on Visualization and Computer Graphics . 2026. To be published
[BibTeX] [Abstract] [Download] [BibSonomy]

2025

Sabrina Mittermeier, Klara Gregorova, Christopher Goettfert, Christian Merz, Martin Weiß, Jana Krauss, Sarah Franke, Andrea Reiter, Carolin Wienrich, Arne Buerger, aVeRsive tension: A new virtual reality paradigm to assess emotional arousal in adolescent and young adult patients with symptoms of borderline personality disorder , In International Journal of Clinical and Health Psychology , Vol. 25 (2) , p. 100583 . 2025.
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Christian Merz, Marc Erich Latoschik, Carolin Wienrich, Breaking Immersion Barriers: Smartphone Viability in Asymmetric Virtual Collaboration , In CHI 25 Conference on Human Factors in Computing Systems Extended Abstracts . 2025.
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Christian Merz, Carolin Wienrich, Marc Erich Latoschik, Does Task Matter? Task-Dependent Effects of Cross-Device Collaboration on Social Presence , In 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (IEEE VRW) . IEEE Computer Science , 2025.
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Christian Merz, Niklas Krome, Carolin Wienrich, Stefan Kopp, Marc Erich Latoschik, The Impact of AI-Based Real-Time Gesture Generation and Immersion on the Perception of Others and Interaction Quality in Social XR , In IEEE Transactions on Visualization and Computer Graphics . 2025. IEEE ISMAR Best Paper Award Honorable Mention 🏆
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Jonathan Tschanter, Christian Merz, Carolin Wienrich, Marc Erich Latoschik, Towards Understanding Harassment in Social Virtual Reality: A Study Design on the Impact of Avatar Self-Similarity , In 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (IEEE VRW) . IEEE Computer Science , 2025. IDEATExR Best Paper 🏆
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Christian Merz, Lukas Schach, Marie Luisa Fiedler, Jean-Luc Lugrin, Carolin Wienrich, Marc Erich Latoschik, Unobtrusive In-Situ Measurement of Behavior Change by Deep Metric Similarity Learning of Motion Patterns . 2025.
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2024

Christian Merz, Carolin Wienrich, Marc Erich Latoschik, Does Voice Matter? The Effect of Verbal Communication and Asymmetry on the Experience of Collaborative Social XR , In 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR) , pp. 1127-1136 . IEEE Computer Society , 2024.
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Christian Merz, Jonathan Tschanter, Florian Kern, Jean-Luc Lugrin, Carolin Wienrich, Marc Erich Latoschik, Pipelining Processors for Decomposing Character Animation , In 30th ACM Symposium on Virtual Reality Software and Technology . New York, NY, USA : Association for Computing Machinery , 2024.
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Christian Merz, Christopher Göttfert, Carolin Wienrich, Marc Erich Latoschik, Universal Access for Social XR Across Devices: The Impact of Immersion on the Experience in Asymmetric Virtual Collaboration , In Proceedings of the 31st IEEE Virtual Reality conference (VR '24) . 2024.
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2022

Andrea Bartl, Christian Merz, Daniel Roth, Marc Erich Latoschik, The Effects of Avatar and Environment Design on Embodiment, Presence, Activation, and Task Load in a Virtual Reality Exercise Application , In IEEE International Symposium on Mixed and Augmented Reality (ISMAR) . 2022.
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2021

Johannes Büttner, Christian Merz, Sebastian von Mammen, Playing with Dynamic Systems - Battling Swarms in Virtual Reality , In Applications of Evolutionary Computation Pedro A. Castillo, Juan Luis Jiménez Laredo (Eds.), , pp. 309-324 . Cham : Springer International Publishing , 2021.
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2020

Johannes Büttner, Christian Merz, Sebastian von Mammen, Horde Battle III or How to Dismantle a Swarm , In 2020 IEEE Conference on Games (CoG) , pp. 640-641 . Osaka, Japan : IEEE , 2020.
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