Human-Computer Interaction

Dr. Daniel Roth

Research Fellow

Contact Details

Dr. Daniel Roth
Human-Computer Interaction
Universität Würzburg
Am Hubland
D-97074 Würzburg

✆	+49 (0) 931 31 -
⌂	Room 1.027, Building M1, Hubland South

Tuesday 15:00 – 16:00 (by e-mail appointment)

About me

I received my Bachelor and Master of Engineering degrees in Media/Media and Imaging Technology from the TH Köln. During my studies I worked on large scale 3D user interaction and immersive binaural audio simulation for VR, as well as on the real-time animation of avatars and the extraction of nonverbal parameters from the human face. Following my master degree I worked on interdisciplinary projects in the areas of mixed reality and nonverbal behavior analyses at the Department of Media Psychology of the University of Cologne. I joined the HCI Group in October 2016 to pursue my dissertation on intrapersonal, interpersonal and augmented interactions in VR. I teach in the courses of the Human-Computer Systems, the Human-Computer Interaction, as well as the Games Engineering program.



My research themes are centered around media technologies that transform perception, communication and society:

  • XR applications for medical research, diagnosis, therapy, and health
  • User embodiment and cognitive perception in VR/AR
  • Artificial social intelligence and behavioral modeling for cognition
  • Interpersonal synchronization and augmented social interaction in VR/AR in the context of communication disorders
  • Understanding neural correlates of human-computer and human-computer-human interactions


If you are a creative student and interested in a thesis or project in the topics above, feel free to contact me via email to send you exposés on available topics.

Demo Requests

I am currently Head of Demos at the HCI Group. If you are interested in the work of the HCI Group please feel free to contact me regarding open house demos or special requests. We have an annual EXPO of all our projects that is open to everybody, feel free to join!


  • 2018 (IEEE VR) Best TVCG Journal Paper Award
  • 2018 (SUI) Honorable Mention Short Paper Award
  • 2016 (IEEE VR) Best Poster Award


Augmenting Social Behavior
The project explores the plasticity of communicative social behavior and its augmentation. We aim at finding out how future interactions in social virtual- and augmented realities can be supported by technology.
Dimensions of Virtual Body Ownership
Users experience the perception of virtual bodies in immersive and semi immersive virtual environments.
Interpersonal Synchronization in Virtual Realities
The project explores aspects of social interactions, behavioral patterns, and hybrid avatar-agent systems in Virtual Realities.
Embodiment Lab
Embodied multimodal interfaces and digital humans become increasingly interesting for novel human-computer interface paradigms. The EmbodimentLab establishes a Bavarian competence center for the creative development of related application use cases and the necessary technology involved.
VR Gait
This project investigate how Virtual Reality can support motor-rehabilitation of patients suffering from stroke consequences.


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